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DanDaMan
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DanDaMan


Number of posts : 202
Age : 30
Location : New York
Registration date : 2007-11-28

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PostSubject: Movement   Movement Icon_minitimeMon Dec 10, 2007 6:35 pm

Does anyone want to be the official programmer for the particles?
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Nijg
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Nijg


Number of posts : 104
Location : Gorilla Land
Registration date : 2007-12-01

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PostSubject: Re: Movement   Movement Icon_minitimeMon Dec 10, 2007 6:37 pm

my brother is known for his legendary 3d world particles tutorial...
but I doubt he would want to "waste his time" on a gm forum... he's
probably too busy on making the ieee website anyway...

so it could be a last (I mean last) resort to have me do the particles.
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DanDaMan
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DanDaMan


Number of posts : 202
Age : 30
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Registration date : 2007-11-28

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PostSubject: Re: Movement   Movement Icon_minitimeMon Dec 10, 2007 6:41 pm

I meant only the movement. Well, they're not really particles. There more like shiny flashing dots.
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Nijg
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Nijg


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Location : Gorilla Land
Registration date : 2007-12-01

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PostSubject: Re: Movement   Movement Icon_minitimeWed Dec 12, 2007 6:47 pm

DanDaMan wrote:
I meant only the movement. Well, they're not really particles. There more like shiny flashing dots.

I could at last resort, I am a very experianced programmer, I just wouldn't call myself advanced. Been using gm for about 6 years and have been using programming languages for 9 years...
But the problem is, I am horrible at group work. I don't know why, but when I program, I prefer to do it alone because the way I work is its done my way, or not done at all. (Hence why in the gaming team that I am one of the founders of, we do our work separately and just host it on the same website...)

So if no one else does the programming, I could, but when it comes to group work I would rather do midis because then it is done generally the composer's way.
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DanDaMan
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DanDaMan


Number of posts : 202
Age : 30
Location : New York
Registration date : 2007-11-28

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PostSubject: Re: Movement   Movement Icon_minitimeWed Dec 12, 2007 9:51 pm

Okay.
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